Greywater Industrial Zone is a level 23 settlement in the region of Iron River (Manibus scenario)

Objectives:

  • Find Mystical Crate x 1
  • Defeat Normal Enemies x 12
  • Find Weapon and Gear Crates x 2
  • Activate Rift Anchor

Rewards:

  • Plastic
  • Random Scraps
  • Vanadium Crystal

Map of Greywater Industrial Zone

Gear Crates

Gear Crate 1 (Outside Fenced Area)

After taking down the Elite Enemy roaming beyond the bridge, make your way to the crates outside the fenced area, where you’ll notice the mystical crate which you can only get to it later. But, you’ll find the gear crate.

Gear Crate 2

This gear crate can be found on a platform on a rig, south of the center of Greywater industrial Zone.

Weapon Crates

Weapon Crate 1 (Fenced Area Northwest Plant)

You can find this weapon crate inside a fenced-off area within the building northwest of Greywater Industrial Zone. To reach it, take the elevator on a platform on the opposite side of the building. From there, use the rails, climb down the ladder, and grab the crate.

Weapon Crate 2 (Basement)

Located at the basement area, you can access this crate by heading to the northwest building. Upon entering, take the elevator on your left to descend into the basement. Once you arrive, go through the door on your left, and you’ll find the crate in the fenced room to the right of the mystical crate.

Mystical Crate

Enter the main factory and use the elevator on your left the moment you enter the building to reach the underground facility. The crate is located next to the terminal.

Regional Records of Greywater Industrial Zone

Excerpt from Rediscovered

by Denise Cooper

In the old days, before the Starfall, this place would have been regarded as a remote settlement.
Nowhere to go and nothing to do, and the heavy clanking of machinery 24 hours a day was enough to give anyone a headache. Even maintenance crews didn’t hang around long. Who’d have thought that after the Starfall, this place would become such a prime piece of real estate! Somehow, the oil wells managed to survive relatively intact.

We also found some canned goods – tuna, luncheon meat and so on. Maybe a maintenance crew left them? This place had no restaurant, after all. It was so delicious, I got to thinking – when was the last time I ate canned tuna? 5 years ago, at the Union? No, it was 3 years ago, in the storeroom of that old fast food joint in the Dayton Wetlands.

Anyway, we scoped out the area and didn’t find any signs of a bandit presence. We stayed for several days, and didn’t see anyone from Rosetta, either. Before we showed up, this place was Nalcott Deviant territory. Maybe the Deviants will come back as soon as we leave, or maybe some poor human survivors will pass through. Either way, I don’t expect this place to become a major Stronghold for any faction in the near future. It’s a safe distance from Rosetta – unlike the East Blackfell Junction – and resources are more plentiful. It’s Melanie’s for the taking, in my opinion.

I haven’t seen Melanie in such a long time. If only we weren’t so busy exploring Nalcott…